Le Mod Zakspeed Escort MK2 GR.5 DRM 0.2 pour Assetto Corsa est maintenant disponible !
Le créateur ayant passé tout son temps libre sur ces travaux doit maintenant faire une pause, il a tout de même décidé de mettre cette version à disposition avec les défauts ou l'aspect inachevé qu'elle pourrait comporter.
Notes de réalisation (en anglais) :
Know issues/ TODO:
Transparency sorting (glass)
Not entirely happy with the damage (not final)
Proper and unique interior model for turbo version
Interior materials need some polishing
No lod models
Lotus 98t placeholder sounds
Changelog:
Alpha v0.2
First public release
Suspension adjustments
Alpha v0.13 closed beta
Integrated and fixed all skins
Fixed driver view position
Added vintage tires
Suspension adjustments
Car total mass adjustments
Turbo adjustments
Some 3d model adjustments
Alpha v0.12 closed beta
Uv fix
Damage
Alpha v0.11 closed beta
Changed uv layout
Changed tire physics
First damage tests
New front model
New head light textures
New Muffler textures
Fixed tail lights texture
worked on interior materials
Some interior models changes
Changed number on castrol black livery
Le Mod Nissan Primera BTCC 1999 0.1 pour Assetto Corsa est maintenant disponible !
Notes de réalisation (en anglais) :
WIP / known issues / still to improve
temporary cockpit meshes, textures & materials
temporary driver animation
placeholder sound (borrowed E30 sound from Kunos, will be replaced with our own)
LODs are not utilized yet properly
initial damage & dirt – will be improved in next release
more advanced stage of development in these categories
exterior mesh, textures & liveries
physics
working lights
credits
model, texturing & shaders by Patrik Marek
physics & setup tuning by Bobskype and David Massieux
Testings by Ben Lee, Rosh555 and Christophe Boeur
Le circuit Donington Park pour Assetto Corsa est maintenant disponible !
Notes de réalisation (en anglais) :
Release Notes
It’s not finished.
There’s a fast_lane.ai file so AI races should work. Tested it and was quite surprised that the AI were ok, with the usual limitations of AC AI at any rate.
There’s no pit_lane.ai so you can’t run a race weekend. I did attempt to create one but they just drove straight into the pit wall. Either they’re stupid or I am, not sure which.
Multiplayer hasn’t been tested at all. Would be great to get some feedback on that when people get chance.
Hitting the kerb on the outside of the bend on the way up to McLeans may launch you spinning into the air. It’s off the racing line so hopefully shouldn’t be too big a deal. Only happened to me once and I’ve not been able to repeat it so not sure what the cause was.
There is a separate track mesh for the physics, but I haven’t had chance to tweak it yet so the bumpiness is very subtle.
Replay cameras are a bit broken, sky is black on most of them. Haven’t worked out why.
Flags are static, despite them animating ok in the editor.
The 3D marbles which were in a preview video have been removed, at least temporarily. Haven’t had chance to work out how to limit them to the higher detail settings so figured it was best to just get rid of them for the time being.
La mise à jour Beta 3 du Mod Corvette C6.R d'Assetto Corsa est maintenant disponible !
Liste des modifications (en anglais) :
Changelog Beta 3:
Graphics:
New LCD
Add cylinder between rim and brake disc on blur rims
Add new LCD font
Windscreen now is with anti-glare sun strip
Improved materials settings
Fixed LODs smooth
Headlights is now glowing if PP effects is on
Physics:
Aero is completed
New gearbox
Modified rear suspension geometry
Numerous changes suspension settings
Adjusted the brake
RPM limit is increased
Changed the position of the fuel tank
ABS and TC is off by default
Fixed front tires size
Fixed AI and auto gearbox
La mise à jour Beta 2 du Mod Corvette C6.R d'Assetto Corsa est maintenant disponible !
Liste des modifications (en anglais) :
Changelog
Engine power was reduced by about 15% (initial release had flywheel power curve on wheels)
Brakes torque reduced a bit.
ABS and TC weaker now (still enabled by default for testing purpose)
Slightly more downforce from rear wing.
Changed front suspension geometry.
Default tyre compound changed to medium.
Some minor suspension and car fixes.
Une mise à jour de la star de cet été, la version 0.5 du Mod Shelby Cobra pour Assetto Corsa est maintenant disponible !
Liste des modification (en anglais) :
changes to suspension
changes to fuel tank position
changes to default gearing for the S/C
changes to default setup (brake balance)
collider updated to prevent scrapping
auto gearbox updated so car no longer gets stuck in gear
driver steer animation finished
brake disc texture fixed
material tweaks and improvements
fly cam now works in showroom
car made even more awesome