Une nouvelle version du Mod SEAT Leon Eurocup 2014 (1.3) est maintenant disponible pour Assetto Corsa !
Au programme, des corrections pour les physiques, de nouveaux pneumatiques, ...
Liste des modifications (en anglais) :
Changelog
- fixed rear tyre grip in the data.acd, so now both rear tires grip visible in the ovinfo App
– fixed damage glass, now visible the pit crew
– added new Yokohama tires
– removed Dunlop logo from the rear bumper
– added new rimblur
Un circuit unique en son genre, Monte Carlo Special Stage (1.0) est maintenant disponible pour Assetto Corsa !
Originalement créé par AdriánIzquierdo pour rFactor, ce circuit contient 3 surfaces différentes (glace, neige et neige fondue) ainsi que des structures de pneumatique spécifique pour la BMW M3 E30.
Le Mod International Formula Master 2009 (1.1) pour Assetto Corsa est maintenant disponible !
A l'origine conçu pour rFactor 2, le Mod a maintenant été réalisé pour Assetto Corsa en accord avec la décision de l'équipe de Modding de passer sur cette nouvelle plateforme.
Amélioration depuis la dernière version (en anglais) :
Bug Fixes
Corrected aero and updated values.
Corrected suspension and pick up points.
Adjusted Steering Lock.
Corrected drive train values.
Corrected Geometry.
Adjusted Engine Values.
Adjusted Tyre values.
Special thanks to Dustin Kutchara (bobskype) for taking the time to help us correct these values and Yagami – Andre for helping with driver animation.
Enhancements
Shaders updated to latest release standards.
Update to ui screen to reflect physic’s corrections.
Fixed hand animation to include more frames.
Le circuit Donington Park (1.09) pour Assetto Corsa est maintenant disponible !
Liste des modifications (en anglais) :
Changelog
Version 1.09
Finally(!) fixed the collision bugs that had been plaguing this track. Despite spending hours (like a whole weekend, and then some) remodelling the physics meshes it turned out to be a simple bug with conflicting names in the surfaces.ini.
Version 1.08
Extensive remodelling of physics meshes, which are now completely independent of graphics models. I’m almost 100% confident that there are no holes, intersecting geometry, overlapping polygons or any other artefacts.
Made all crowds ‘KSLAYER5′ which means they won’t be rendered if world detail is less than maximum.
Fixed shimmering windows of the building at Goddards, which was very evident at the start of replays.
Added reflection to glass surfaces and transparency where necessary.
Made sure shadows were disabled for all surfaces which didn’t require them.
Version 1.07
Too many graphical improvements to list
Lots of optimisations. Despite the increase in quality performance should be at least equal to, if not better than previous versions.
Much more detailed modelling of the runoffs and apexes at Redgate, Old Hairpin, McLeans and Coppice. Extra care needs to be taken to not exceed the kerbs or there is a risk of damage.
Modified the AI line so they don’t use the pit exit to get a better line for Redgate.
Probably other stuff I’ve forgotten about.
Le Mod Sareni Chevrolet Camaro pour Assetto Corsa est maintenant disponible avec deux modèles inclus !
Caractéristiques (en anglais) :
BLANCPAIN SPRINT SERIE SPECIFICATIONS: (GT3)
Engine V8
Type front-mid engine (longitudinal)
Capacity 7883 ccm
Bore & stroke 104.78 mm x 114.30 mm
Max. power > 500 hp
Max. torque > 800 Nm
Cooling system One water radiators
Engine management EFI Euro8
Power management
Fully programmable, electronic power management (MoTec)
Lubrication Racing dry sump system
Compression ratio tba
Electrical system 12 Volts
lightweight motorsport specification wiring and connectors
electronic power management system
membrane type switchpanel
Data system 2D datalogger
ergonomically positioned tablet PC based info center
SARENI/ ADAC GT SPECIFICATIONS: (GT RACE CAR)
Engine V8
Type front-mid engine (longitudinal)
Capacity 7883 ccm
Bore & stroke 104.78 mm x 114.30 mm
Max. power > 650 hp
Max. torque > 800 Nm
Cooling system One water radiators
Engine management EFI Euro8
Power management
Fully programmable, electronic power management (MoTec)
Lubrication Racing dry sump system
Compression ratio tba
Electrical system 12 Volts
lightweight motorsport specification wiring and connectors
electronic power management system
membrane type switchpanel
Data system 2D datalogger
ergonomically positioned tablet PC based info center
Le Mod Corvette C6.R (version 1.0) pour Assetto Corsa est maintenant disponible !
Liste des modifications (en anglais) :
Changelog
- Performance improved
– Optimized LODs
– Optimized textures
– Added LOD D
– Added new skins preview
– Added blistering and graining
– Changed some values to match kunos GT2 tyres
– ABS disabled by default
– TCS now enabled by default
La version Beta 2 du Mod Honda NSX pour Assetto Corsa est maintenant disponible !
Notes de version (en anglais) :
Notes/known issues:
– no LODs, might be heavy on the graphics
– rear view mirror is shrinked a little
– NSX-R is missing some dashboard rev lights
– NSX-R wheels are a bit low quality
– driver animations are rudimentary
Beta 2 Changelog
- Fixed collider crash when joining server
– Fixed LOD switch in the cockpit when changing FOV
– Correct NA1 gauge cluster on the NSX-R
– Speedometer is more accurate
– Improved rear light texture
– Improved wheels models
– S1 versions feature 7-spoke wheels
– Misc improvements
Interior is not complete.
Driver animations are not finished.
Dallara model not ready for release.
Changelog:
0.41
better forcefeedback
fixed issues with blurred rims on the #90 and #99
0.4
new static shadows
new sounds all around
updated physics
improved 3D model and textures
added high detail model and lower detail model to improve performance
0.3
new static shadows
new interior sounds
new physics (tires, suspension, aero, and more)
better-optimized textures (more FPS, yay!)
Model is not finished…
No LODs so performance may suffer
No finalized UV map on the body shell, no liveries yet
Front wheels clip through fenders as the 3D model is not yet accurate in that area
Le circuit Suzuka (1.0) est maintenant disponible pour Assetto Corsa !
Détails de la version (en anglais) :
Features
First public build
Track physics to be improved (FF and type of surface)
Track buildings more detailed
Track cameras are only placeholders
Track map isn’t working very well at the moment
25 players Supported
Lods optimized but need material number reduction. To be improved soon
Collisions with objects and walls in Beta stage. It still needs fixes and improvements