Si vous êtes fans de jeux vidéo, la légende et le running gag de la sortie du troisième opus de la série Half-life ...
Plus de dix ans après la sortie de GTR2, devenu une référence pour la communauté des pilotes friands de simulation, modding, réalisme poussé. Longtemps, la franchise a stagné se cachant derrière des jeux comme : Race 07, Race On, Raceroom, ... toujours développés par les membres de SimBin. Nos amis du nord de l'Europe ont depuis mis la clé sous la porte au profit des développeurs suédois de Sector 3 auteurs de Raceroom Racing Expérience, titre qui se place aujourd'hui comme un des meilleurs de sa génération.
Il y a quelques mois, l'ancien responsable de Simbin Allan Speed avait annoncé le retour du studio avec une réouverture sous le nom "Simbin". Et aujourd'hui, c'est officiel : GTR3 sortira sur PC, Xbox One et Playstation 4 en 2018, sous Enreal Engine 4 !
Voici les propos d'Allan Speed recueillis par Racedepartment.com lors de leur visite dans les studios de SimBin :
"The plan will be at some point to branch off" said Allan. "It will be proper simulation but for the console version the casual user is just as important. At some point RaceRoom will switch over to the technology we are creating and we'll just take that a different route, as in simulation with support for both console and PC.
"I think another point we need to take note of is, whilst the PC community would love this hard core simulation thing which is fine, as Allan said there is a console community that aren't going to fully adhere to that. The product at the end of the day needs to appeal to both sides, hardcore racer as awell and the casual gamer. A game that does that really really well is Formula One. I can have fantastic fun in the simulator on PC and I can have just as much fun as a casual gamer on a console. They do it really well. I'm not saying that's something we are going to follow completely, I'm just saying that they've done it and it's possible... The best way to put it is neither side will be forgotten."
"The North of England is renowned for talented race game developers" Commented Chris. "I use the term race game developers because they do a multitude of different racing games. In Manchester we are in the centre of the country. We can tap into Liverpool, Sheffield and other areas. Manchester is good for transport facilities and we are an hour 50 minutes to London on the train, so it's ideal really... Just the announcement of Simbin alone has people knocking on the door. To be honest, the reaction and the recruitment process and all that's happened here (in Manchester) I couldn't be more happy about. It was exactly what we wanted.
The reaction that we've had, especially from people looking for jobs and stuff has been unbelievable... there is a good will for Simbin yes, whatever happened in the past happened for a reason. But there is a goodwill for working on good racing games, and this will be a good racing game".
"The plan is after 6 months we'll have a first playable. We are working on deals at the minute with publishers which takes time of course. We'll have something on all three platforms, it will be one track, weather, damage, new particle system, physics and AI. I suspect we'll have multiple cars on that track with all the new systems running".
"The only thing you'll need internet for is if you want to race online multiplayer, that's it. That's very different from R3E. In R3E we are using Steam wallet and a shop portal that needs an internet connection. All those things mean you have to be always online. With GTR it’s a standalone product" said Chris Speed.
"We have our stuff we need to concentrate on with RaceRoom and Allan has his goals he needs to do with Simbin"said Chris. "Of course people like Anthony with the sounds will be a shared resource, support in terms of physics and car handling we will look to do that if we can, but there isn't much else we can offer as our resources are tight and obviously Allan probably has much more of a chance to get someone in to do these things. Just like sharing assets, we'll try to share resources where practical."