26 août 2016 5 26 /08 /août /2016 06:38

Les Studios Reiza viennent de mettre à disposition la version 1.0 d'Automobilista !

Liste des modifications (en anglais) :

Full changelog from v0.9.8:

Added Formula Vintage series (1967 & 1969 seasons)


Added Flugplatz Bergschleife & Mendig Supertruck layouts to Mendig
Added circuits no 7 & 9 to Buenos Aires
Added West & Classic layouts to Kansai
Added South & Patriot layouts to VIR

Features & Fixes

Track conditions now cumulative over race weekend (no longer resets to initial state every session)
Added track progression & qualify length options to AMS Dedicated tool
Added DynHUD spinner for alternative designs & two extra default options (CleanHUD & Telemetry)
DynHUD: Various stability & functionality fixes
Disabled 16bit option altogether from AMS Config
Added AMS Config option for alternative SweetFX presets & included some new presets
Re-ordered and replaced main menu series graphics to feature a preview of each vehicle in the series
Upped “reserved” slots in the main menu for official content from previous 28 to 35 (so mods which were previously in that 29-35 range will need to be renamed to show up in main menu)
Folder “\SCREENSHOTS” is now created in root configurations folder rather than as subfolder of User data (needs to create a new config.inito take effect)
Fixed opponent class filter so it no longer displays different cars in the same class.
Added extra track and vehicle information to showroom & loading screens
Added music fade out during loading screen
Added spectator mode option to the multiplayer lobby screen (was previously in create session screen which caused some confusion)
Fixed bug with multiplayer opponents appearing floating when loading replays from the replay fridge
Fixed bug with some sound effects looping during replays
Fixed bug with Multiplayer menu settings not working
Fixed issue with cars not featuring an onboard engine starter being unable to start in a formation lap by having pit crew fire up the engine
Fixed vehicle selection menu in multiplayer to display only allowed cars when running All Cars & Tracks
Speeding in the pits & not respecting blue flag now award drive-through penalties rather than Stop/Go
Tweaked position of Main Menu series spinner & added page number
Mod tracks are no longer listed for Time Trial mode
Added missing championship configuration options
Updated input binding options when a command is already mapped to another function
Added UI option for setting qualifying length
Added UI option for multiple race-heats with reverse grids
Several adjustments to Garage UI
Renamed some track layouts to a more consistent standard & moved Historical venues to the same menu branch of their modern counterparts
Updated Portuguese, french, Spanish localization
Added messages for manual ignition
Revised Realfeel settings for several cars
Fractionally reduced overall AI aggression
Fixed FFB remaining loaded while hitting pause, ESC or instant replay
Removed redundant DRS & Push-to-pass messages when car in use is not equipped with such
Various shader improvements
Vehicle shadow optimization (all cars)
Updated feeler settings to minimize wheel interlock glitches
Added throttle mapping (built into the physics)
Fine tuned road dust properties
Fine tuned various sound effects
Sound updates to F-Vintage, Marcas, Boxer
Several car skin updates to F-V10, F-Reiza, F-Extreme F-V12, Superkart, Opala, Opala 86 & Added new Renault Fluence car
DynHUD: Fixed Delta Widget resetting in Time Trial mode after a restart
Speedland: Improved night lighting & fixed several collision issues
Improved AI paths for Londrina, Johannesburg Historic, Interlagos Historic, Montreal, Cordoba, Spielberg layouts
Johannesburg: Reduced bump in tarmac seams
Mendig: Several trackside detail updates
Kansai: Relaxed corridors on exit of corners with astroturf
F-Vee: Adjusted alpha channels in driver helmets
SuperV8: Added new cockpit model
F3: Added new cockpit-mounted LCD display alternative to both models; Adjusted team & driver names; Added remaining talent files; optimized LODs; Revised tire physics & default setup
SuperV8: Adjusted default setup fixed tires and rims blur settings
Boxer Cup: Texture optimization, new cockpit materials; fixed display temperature readings clipping above 100º, adjusted default roll bar stiffness
MR18: Revised tire physics
Lancer Cup: Revised tire physics; Fixed small hole in Lancer R cockpit
Opalas: Revised tires & AI
F-Reiza: Totally revised physics: New front geometry; Revised Tires; Changed setup, dampers, bump rubbers; added throttle-map per gear
F-Extreme: New front geometry; Revised Tires;
F-V10:Texture optimization, new cockpit materials; fixed tires and rims blur settings, optimized LODs
Marcas: Updated LCD displays
F-Retro: Adjusted tires

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