21 mai 2016 6 21 /05 /mai /2016 10:49

L'accès anticipé à Automobilista vient de recevoir une mise à jour. Avec cette version 0.9.3, les Studios Reiza réalisent des corrections mais aussi ajoutent du contenu : la Boxer Cup (il ne sera pas difficile de trouver la source d'inspiration) et le circuit Virginia International Raceway.  

Automobilista Early Access version 0.9.3 disponible !
Automobilista Early Access version 0.9.3 disponible !
Automobilista Early Access version 0.9.3 disponible !

Liste des modifications (en anglais) :

Changelog Build v0.9.3:
Content:

New track: Added Virginia International Raceway (3 layouts)
New series: Added Boxer Cup series (hotfix to address team names will come up shortly)

Features & Fixes:

Fixed a bug with LCD displays that could cause the game to crash after loading a session in certain conditions
Added a Series .SRS auto-sort function – SRS files no longer need to be named “REIZAXX”, and the game will automatically sort their main menu listing in alphabetical order, with original series coming first – slots REIZA01-28 & REIZA99 are reserved for Reiza Studios original content, mods can use REIZA29 up to 99 OR any other name of the modder´s preference; New REIZAXX must be in upper-case
Added a reset sound event to mute teh replay sounds at the end of the replay
Added an extra state to virtual mirror cycle to display the in-car mirrors, but not the virtual mirrors
Added option for mapping multiple commands to the same key / button
Increased maximum race lap limit from 100 to 500
Added extra custom AI physics values to improve AI stability & re-calibrated AI performance for various series
Revised Portuguese, french & Spanish localization (work still in progress)
Added parameter to define engine layout & orientation, and set cars with transverse engines (Marcas, Mini, Lancers, Karts) accordingly
Revised aero map for several cars
Fixed bug with windshields of various cars becoming transparent at night
Reprofiled LCD displays for Superkart, SuperV8, StockV8, F-V12, F-Classic
Updated font alpha in all Motec-style displays & added a function to light up background when headlights are switched on
Updated sky textures & added 2 new packs
DynHUD: Fixed reading Config.ini with UTF-16 (This also fixes the “editor starting with white screen” bug); fixed editor to access the correct data folder; Improved viewport detection and change reaction; Renders on top of big monitor now; MapWidget now renders item positions correctly again; Improved on-track detection for MapWidget; Fixed textures to be properly updated after configuration loaded
Curitiba: Smoothed out section near 200m board in the main straight
Supertruck: revised tire physics
F-Vee: Fixed rollbar LOD distance
Opala: Fixed championship scoring not computing

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M
C'est impeccable, j'ai pris le jeu hier.
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