21 décembre 2014 7 21 /12 /décembre /2014 18:15

Le circuit Donington Park National 1.06 pour Assetto Corsa est maintenant disponible !

Assetto Corsa circuit Donington Park National 1.06 disponible !

Liste des modifications (en anglais) :

Changelog:
Version 1.06

Fixed glitch between track and kerb exiting Goddards
Checked entire track for similar problems and fixed where necessary
Initial release of National Circuit.

Version 1.05

Fixed problem near pit exit which caused collisions for cars with very low ground clearance
Tweaked shaders for less contrast between ambient and direct light
Added much more trackside detail

Version 1.04

Increased pit places to 24 which should allow a full grid in multiplayer*
Textured remaining buildings
Made cones and corner markers physics objects
Optimised resolution and bit depth of textures where appropriate
Improved models for all tyre barriers
Added trackside objects, vehicles and marshals etc.
Added LOD settings for performance improvements

Version 1.03

Fixed the pitlane issue so people running with penalties enabled won’t be limited to 50kph
Changed the sectors so they’re distributed more evenly around the track. Can’t remember where I got the locations for the original ones but think they may have been for the National circuit. Also made sure the objects for the splits (and start/finish line) are outside the track boundaries so it should no longer be possible to miss them.
Added a background/horizon object and texture. Looks much better for it, although it probably needs tweaking cos it looks a bit too mountainous from some replay cameras.

Partager cet article

Repost 0

commentaires

u-boot995 22/12/2014 22:14

beau circuit
j'adore donington et tous ces circuit anglais
il y a toujours un mais:
c'est lisse ,plat,on meurt d'ennuie
pas de bosses, auncun ressentit de piste
ex:
juste avant le redgate "virage droite apres les stands"a 30 ou 20 mètres il y a des bosses de fou,la rien c'est plat.
sur le dunlop bridge idem on ne ressent rien
manque encore pas mal de petits détails pour qu'il devienne une réference

pour l'instant tres peu de circuits modder son correct "via réalité "
perso
le Nord de snoopy reste correct mais a ses défault
et le Blackwood "non réel" mais de bon ressentit de piste
prato et brand hatch reste fun

bonne bourre

Suivre et contacter The Racing Line

rss facebook twitter youtube contact

Rechercher

Catégories

Partenaires

Sim Racing Evolution overblog Paddock TVFFSCA Simuracing ProjectFrance Ligue F1CS SimRacing League