29 août 2014 5 29 /08 /août /2014 14:25
Assetto Corsa - Update 0.22 disponible !

Dim vous l'a présenté hier, la Mercedes SLS AMG arrive dans Assetto Corsa avec une toute nouvelle mise à jour, disponible dès maintenant sur Steam.


De plus, Kunos Simulazioni offre une variante du Nürburgring avec la version "Sprint", utilisée, par exemple, en DTM.


Cette mise à jour apporte une liste conséquente d'améliorations que vous trouverez ci-dessous (en anglais)

Changelog Early Access 0.22
- In-game apps must now be enabled in the game's launcher under Options > General
- Added new car Mercedes SLS
- Added new track Nurburgring Sprint
- Tyre model modifications, more direct and "alive" FFB on all cars. We advice less FF "effects"
- AI modifications for Mercedes SLS AMG & McLaren MP4 12C street
- fixed drag race
- all cars with H pattern manual gearbox, when used with paddles, can now enable autocut-off autoblip assist properly. The timings are slower than what you can achieve with an H shifter hardware.
- Fixed multiplayer leaderboard logic
- Fixeg bugs in multiplayer GUI
- Overlay leaderboard implemented (Press F9 to cycle between 4 different modes)
- Fixed horn & lights in multiplayer
- Graphics & CPU Performance improvements
- Multiplayer Blacklist system improved
- Intro video at first launch, possible to disable it from options
- Replay Size reduced
- Replay frame interpolation improved
- Time Attack : fixed crash when trying to load open tracks & lap estimation formula improved
- Setup Force Feedback setting page improved
- ksEditor : notify when skinned mesh is imported with a wrong scale
- ksEditor : fixed IN/OUT camera normalized start-end position not rendering on spline during camera editing
- Fixed small random flashes during gameplay
- Added dedicated leaderboard APP
- Updated TAB key ingame leaderboard with a new look and functions
- Skidmarks start shape fixed and rendering is now faster
- Python apps can be enabled / disabled from the launcher
- Fixed bug "return to pits and lap counting in some special cases"
- Added Python camera control
- Fixed tyres jittering at low speeds
- Fixed missing wheels when AI car brake its engine and goes to pits
- Physics related rules : now cars must respect their defined set of rules in order to run on the track
- Track cameras now place the car in the middle of the screen
- Post Process App selector : fixed loading of default ppEffects.ini
- AI improvements
- Improved Drag AI
- Skidmarks are now disabled when setting World Detail to minimum
- Dynamic track randomness now less pronounced

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Ah c'est cool merci.
Il me semble que j'ai fait un dépassement grâce à l'aspi avec des Abarth 500 ;-)<br /> Par contre, pas de bruit d'air comme il pouvait y en avoir sur Race07 quand on prenait l'aspiration.
Hey, j'ai décroché pendant les vacances, l’aspiration a été implémenté depuis le temps?

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